![]() ![]() I mean, sure, to an outsider who doesn’t know you. ![]() For people who enjoy your style of GM-ing, and have always wished they could run a game in your style (that sort of “grim / psychological” style of Know Evil, Brision Springs, God’s Teeth, Lover Under the Ice, etc…), to hear that you have managed to create a game that can let other people into that style is EXACTLY what makes us all (well, at least me) so excited about Red Markets. Especially to fans of RPPR who already know your tastes. So don’t feel bad about saying that Caleb. The fact that Caleb is able to impart his artistic vision well enough to have somebody else (not just the author) emulate that artistic vision means that the game is, at the very least, successful at being a game. The fact that Caleb is enjoying the campaign that Ross is running is honestly probably one of the best advertisements you could have for the game, because that means that Caleb managed to create a game he would want to play. ![]()
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